Silent tier list

Silent Card Tier List

Every Silent card we grade, S–D, plus shared Colorless options. Filter by type, rarity or search the reasoning — hover any card for the why.

Updated for Early Access patch 0.104.0· Updated 2026-06-06

See these cards in action in our Silent build guides, or browse every card in the card database.

A
AccelerantAccuracyAdrenalineBouncing FlaskDeadly PoisonEnvenomExpertiseFan of KnivesFinisherFootworkKnife TrapLeg SweepOutbreakPhantom BladesPredatorStorm of SteelWell-Laid Plans

How we grade: These are editorial S–D opinions grounded in card text and the archetypes our builds run — never scraped win-rates. S/A are our hero and core picks, B are flexible includes, C/D are weaker or trap options. Hover a thumbnail for the reasoning.

120 cards not yet rated this patch.

S-tier

Best Silent cards

The Silent cards we rate S — the hero and most-used picks that define the character's strongest decks.

  • Infinite BladesAdds a Shiv every turn at no cost, fueling the entire Shiv deck indefinitely.
  • Noxious FumesApplies 2 Poison to all enemies every turn for free, the central engine of the Poison archetype.
  • Serpent Form4 damage per card played snowballs hard in the high-card-count Shiv and draw decks.
  • Sovereign BladeThe Retain token weapon the whole Forge archetype scales — every Forge point feeds its damage.
  • Tools of the TradeFree draw-and-discard every turn powers the discard archetype and digs you to your win condition.
  • Wraith Form2 Intangible negates two turns of damage entirely, an unmatched defensive trump for hard fights.

D-tier

Silent cards to avoid

Trap cards that look tempting but dilute your deck or fight against the Silent's win conditions.

  • Flick-FlackSly 7 AoE doesn't scale and is outclassed by Shiv and Poison board clears.
  • Grand FinaleUnplayable unless your draw pile is empty — a 50-damage trap that bricks most turns.
  • Murder1 base damage that only pays off after huge draw counts; far too slow and conditional to rely on.
  • Precise CutPunishes a full hand, fighting directly against the Silent's draw-heavy game plan.
  • SliceA flat 6 damage with no upside — strictly worse than every core Silent attack and just clogs the deck.