Updated for Early Access patch 0.104.0

Slay the Spire 2

The deckbuilding roguelike sequel from Mega Crit. Here's the game in full: release, price, platforms, characters, co-op, the roadmap, and how it differs from the original.

Overview

What it is

Slay the Spire 2 is the sequel to the genre-defining deckbuilding roguelike Slay the Spire, made by the same studio, Mega Crit. Each run you assemble a deck of cards, climb the Spire one floor at a time, and fight through randomized monsters, events, shops, and bosses, collecting relics that warp the rules along the way. The core loop is familiar; the content, classes, and structure are new. Explore the full card database, relics, and the wiki.

The essentials

Release, price & platforms

Slay the Spire 2 launched into Steam Early Access on March 5, 2026 at $24.99. It is available on PC (Windows), macOS, and Linux, and runs natively on the Steam Deck through the Godot engine. The price is expected to rise after Early Access, and the full 1.0 release is most often estimated for around 2027.

All figures here are accurate as of the current Early Access build and may change as Mega Crit ships patches.

Developer
Mega Crit
Early Access launch
March 5, 2026
Early Access price
$24.99 USD
Platforms
PC, macOS, Linux (Steam)
Engine
Godot
Co-op
Up to 4 players online

Classes

The five characters

Slay the Spire 2 ships with five playable classes — three returning and two brand new.

New mode

Four-player co-op

The biggest addition over the original is up-to-four-player online co-op. A host creates a multiplayer save and Steam friends join from the main menu. Everyone shares the same map path and faces the same enemies, but each player keeps their own deck, gold, energy, and relics, and takes turns simultaneously. Map forks are decided by a vote, shops and relic rewards are separated per player, and there are co-op-exclusive cards plus a Rest Site option to Mend a teammate. Acts are slightly shorter than in single-player. See the co-op guide for the full ruleset.

What's coming

Early Access roadmap

Slay the Spire 2 is being built in the open. Mega Crit ships regular Early Access patches that tune cards and relics and add content, with a full 1.0 launch targeted later (commonly estimated around 2027). Console versions — PS5, Xbox, and Switch — are planned for that 1.0 release rather than during Early Access. Treat any unreleased dates as estimates; we keep our pages in sync with the latest patch and stamp each one. Track changes on the patches page.

Coming from the original?

Slay the Spire 2 vs Slay the Spire 1: what's new

  • Co-op: up-to-four-player online multiplayer, with co-op-exclusive cards — the original was single-player only.
  • New characters: the Regent (Mana + Stars) and the Necrobinder (lich with the bodyguard Osty) join the returning Ironclad, Silent, and Defect.
  • New engine: rebuilt on Godot, with a new full-time art director and a significant visual overhaul.
  • Reworked content: revamped events, plus new relics and potions, while keeping the core climb-the-Spire deckbuilding loop intact.

FAQ

Frequently asked

When did Slay the Spire 2 release?
Slay the Spire 2 entered Steam Early Access on March 5, 2026. The full 1.0 release is expected later — most estimates point to around 2027 — after Mega Crit gathers Early Access feedback.
How much does Slay the Spire 2 cost?
It is $24.99 during Early Access. Mega Crit has said the price will rise after the Early Access period.
What platforms is Slay the Spire 2 on?
On PC (Windows), macOS, and Linux via Steam during Early Access, and it runs natively on the Steam Deck through the Godot engine. PS5, Xbox, and Switch versions are planned for the full 1.0 release rather than during Early Access.
Does Slay the Spire 2 have co-op?
Yes. Slay the Spire 2 adds up-to-four-player online co-op, the headline new feature over the single-player original. Players share the map and enemies but keep their own deck, gold, energy, and relics, and there are co-op-exclusive cards.
What's new in Slay the Spire 2 versus Slay the Spire 1?
Four-player co-op, two new characters (the Regent and the Necrobinder), a fresh build on the Godot engine with a new art director, and reworked events, relics, and potions — while keeping the core climb-the-Spire deckbuilding loop.