Updated for Data 2026-03-17Early Access — numbers may shift with patches.
Ironclad guide
Front-loaded damage, exhaust sculpting, and some of the most reliable commons in the game.
87 cards indexed · 56+ commons/uncommons to filter through every Act 1.
See where Ironclad cards and relics land on the Ironclad tier list.
Best Ironclad builds
All Ironclad builds →- SDemon Form Juggernaut of WarPile on permanent Strength with Demon Form and Inflame, then watch multi-hit attacks like Twin Strike and Fight Me! scale into the stratosphere. Every point of Strength buffs every hit you throw.
- AAshen Reaper of the PyreExhaust cards on purpose to trigger draw, Block, and damage payoffs, then thin your deck into a lean killing machine. Dark Embrace and Feel No Pain turn every burned card into free value.
- ABarricade Iron BastionLock your Block in place with Barricade and let it pile up turn after turn, then weaponise the wall with Body Slam and Juggernaut. The bigger your guard, the harder you hit.
- BCruel Hand of ReckoningStack Vulnerable on everything and amplify it with Cruelty and Paper Phrog so every attack lands for far more. Vicious even draws you cards for the privilege of debuffing.
- BBloodthirsty Rite of RuptureSpend your own HP as a resource — Rupture turns every drop of blood into Strength, while Inferno turns it into AoE damage. The Ironclad's self-harm cards become an engine instead of a cost.
How to pilot
- Draft early damage, then decide whether you are scaling strength, exhaust, or block.
- Pick up draw before you pick up fancy synergies—velocity wins acts.
- Read the dedicated build hub for cited archetypes.
Ironclad build hub is live
Cited archetypes with YouTube transcripts, tier placements, and card breakdowns for every Ironclad shell we track.
Open Ironclad builds →Card table
Prefer filters? The dedicated facet sorts every card with search.
Browse Ironclad cardsKeywords to know
Jump to the mechanic index for rules text on Exhaust, Ethereal, Sly, and more: /keywords.