Ironclad Build

🎯 Cruel Hand of Reckoning

Crack their guard, then hit through the wound

Updated for Early Access patch 0.104.0· Updated 2026-06-06
Cruelty
BBeginner
VulnerableDebuffTempoAoE

Win condition: Apply heavy Vulnerable and increase the damage multiplier it provides (Cruelty, Paper Phrog). Once enemies take far more from every hit, your ordinary attacks — and AoE like Thunderclap and Shockwave — kill rooms quickly.

B-Tier
Tier
Beginner
Difficulty
10
Core cards
B-Tier
Power
Reviewed by SpireForge Editorial
Updated 2026-06-06
Strategy informed by Caleb Gannon Gaming, Ic0n Gaming

Deck core

Core cards

The cards this build is built around — prioritize these on every run.

Must-pick

Bash
Cruelty
Vicious
Thunderclap
Bully
Dismantle
Molten Fist
Break
Uppercut
Shockwave

Flex picks

Tremble
Taunt
Colossus
Dominate
Breakthrough
Rend
Squash
Iron Wave
Shrug It Off

Synergy

Relic priorities

What to grab from shops, bosses and chests to power the engine.

  • Paper Phrog

    Pushes Vulnerable from +50% to +75% damage — the single biggest multiplier for this entire deck.

  • Bag of Marbles

    Applies 1 Vulnerable to all enemies at combat start, instantly setting up your punish cards turn 1.

  • Hand Drill

    Breaking an enemy's Block applies 2 Vulnerable — extra free stacks that feed Vicious and your payoffs.

  • Unsettling Lamp

    Doubles the first debuff effect you apply each combat — a doubled Bash or Shockwave is a huge head start.

  • Red Mask
    Red MaskSituational

    1 Weak to all at combat start; pairs Weak with your Vulnerable for layered enemy suppression.

  • Centennial Puzzle

    Draw 3 the first time you take HP loss each combat — helps you dig to your debuff payoffs faster.

Game plan

How to play

Step-by-step through the run, from opening hands to the win.

Honest take

Pros & cons

Strengths

  • Easy to pilot and assemble — mostly common cards that come online fast.
  • Strong against both single bosses and packs thanks to AoE Vulnerable.
  • Vicious keeps your hand stocked so the deck rarely runs dry.

Weaknesses

  • Damage plateaus in late Act 3 without a Strength or scaling splash.
  • Relies on the Vulnerable multipliers to hit its true ceiling — weaker if you never find Cruelty or Paper Phrog.

Opening

Mulligan & priorities

What to keep, what to ditch in your opening hands.

  • Keep Bash — it's your most reliable Vulnerable application and a damage card in one.
  • Keep Cruelty if drawn; the multiplier defines the deck's ceiling.
  • Hold Thunderclap against multiple enemies for instant board-wide Vulnerable.
  • Keep a payoff attack (Bully, Dismantle, Break) to cash in the debuff once it's applied.

Map strategy

Pathing

How to route the map to assemble the build and stay healthy.

Routing

This is a beginner-friendly, low-rare-dependency deck — most of its pieces are common/uncommon, so you can take a flexible route. Hunt for Paper Phrog and Bag of Marbles in elite/shop slots to amplify and pre-apply Vulnerable.

Scaling timeline

Act 1: Bash + Thunderclap + a payoff. Act 2: add Cruelty and Vicious to multiply and draw. Act 3: the deck plateaus without Strength scaling, so consider splashing Inflame or Dominate to keep raw damage climbing.

Avoid these

Common mistakes

  • Attacking before applying Vulnerable — always debuff first, then punish.
  • Stacking Vulnerable far beyond what you can punish in a turn; apply enough, then commit damage.
  • Skipping the multipliers (Cruelty / Paper Phrog) — without them the deck is just average tempo.
  • Wasting Molten Fist on a target with no existing Vulnerable; it's a doubler, so apply a stack first.

Quick answers

FAQ

Common questions about the Cruel Hand of Reckoning Ironclad build.

Is the Vulnerable build good in Slay the Spire 2?

It's a solid B-tier tempo deck that's easy to assemble and strong against both single bosses and packs thanks to AoE Vulnerable. Its main weakness is that damage plateaus in late Act 3 without a Strength or scaling splash, and it relies on finding its multipliers to reach its true ceiling.

What are the best cards for a Vulnerable Ironclad?

Bash is your foundational Vulnerable source, and Cruelty is the key multiplier that boosts damage to Vulnerable targets. Thunderclap and Shockwave apply Vulnerable to the whole board, Vicious draws a card on each application, and Bully, Dismantle, Break, and Molten Fist are the payoffs that scale off the debuff.

What relics does the Vulnerable build want?

Paper Phrog is the core relic, pushing Vulnerable from +50% to +75% damage — the single biggest multiplier in the deck. Bag of Marbles pre-applies Vulnerable to all enemies at combat start, Hand Drill adds stacks on breaking Block, and Unsettling Lamp doubles your first debuff each fight.

Is the Vulnerable build good for high Ascension or beginners?

It's the most beginner-friendly Ironclad line here — mostly common and uncommon cards that come online fast with little rare dependency. At high Ascension it can run out of raw damage in Act 3, so splash Inflame or Dominate to keep scaling. StS2 is in Early Access, so the Vulnerable multiplier percentages may be retuned.

Provenance

Sources & video guides

This build's strategy is informed by these community creators.