Updated for Data 2026-03-17Early Access — numbers may shift with patches.
Dodge and Roll
Silent · Skill · Common · 1 cost
Base

Upgraded

Card text
Gain 4 Block. Next turn, gain 4 Block.
Dodge and Roll+
Gain 6 Block. Next turn, gain 6 Block.
Builds that use Dodge and Roll
Archetypes that draft this card in real runs, with the role it plays.
Build context
See the Silent build hub for archetypes that feature this card in real runs.
Related cards
Dodge and Roll FAQ
- Should I upgrade Dodge and Roll in Slay the Spire 2?
- Compare the upgraded text: Gain 6 Block. Next turn, gain 6 Block.. If the upgrade lowers cost, adds damage/block, or enables a combo piece, it is usually high priority.
- What builds use Dodge and Roll?
- Dodge and Roll appears in 3 tracked builds: Venom Cascade (S-tier, flex pick), Thousand Cuts (A-tier, flex pick), Untouchable (B-tier, core card).
- What character uses Dodge and Roll?
- Dodge and Roll is tagged as a Silent card. See the Silent build hub for archetypes that care about it.
Patch history
SpireForge snapshots card text from Untapped exports dated 2026-03-17. When Mega Crit ships a balance patch, we re-run the scraper and refresh every affected URL—see /patches for the editorial log.







