Regent Build

⭐ Constellation Engine

Spin the Stars resource into damage and Block

Updated for Early Access patch 0.104.0· Updated 2026-06-06
Black Hole
AAdvanced
starsaoeengineblock

Win condition: Build a deck that gains Stars constantly, then turn each gain (and each spend) into free AoE via Black Hole and a once-per-turn nuke via Radiate, defending with the Block Child of the Stars hands you for spending.

A-Tier
Tier
Advanced
Difficulty
12
Core cards
Strong, swingy engine
Power
Reviewed by SpireForge Editorial
Updated 2026-06-06
Strategy informed by Caleb Gannon Gaming, SiNKiLLeR

Deck core

Core cards

The cards this build is built around — prioritize these on every run.

Must-pick

Black Hole
Genesis
The Sealed Throne
Radiate
Child of the Stars
Solar Strike
Shining Strike
Gather Light
Glow
Venerate
Royal Gamble
Hidden Cache

Flex picks

Knockout Blow
Convergence
Crescent Spear
Seven Stars
Cloak of Stars
Big Bang
Guiding Star
Manifest Authority

Synergy

Relic priorities

What to grab from shops, bosses and chests to power the engine.

  • Divine Right

    Regent relic that grants a resource at combat start — an instant Black Hole trigger and a head start on Radiate turns.

  • Divine Destiny

    Companion Regent combat-start resource relic; more early Stars means more early Black Hole pings.

  • Lunar Pastry

    Regent relic granting a resource at the end of your turn, feeding the Star economy every round.

  • Galactic Dust
    Galactic DustSituational

    10 Block per 10 resource spent — turns a high-spend Stars deck into durable defense.

  • Mini Regent
    Mini RegentSituational

    Strength the first time you spend each turn; small permanent buff that helps your gain-attacks hit harder.

  • Philosopher's Stone

    Per-turn resource gain (downside: all enemies start with 1 Strength) keeps the engine ticking on slow boards.

Game plan

How to play

Step-by-step through the run, from opening hands to the win.

Honest take

Pros & cons

Strengths

  • Black Hole turns the whole deck into repeatable, scaling AoE.
  • Excellent against multi-enemy fights and elites with adds.
  • Self-defends through Child of the Stars and Block-attached Star cards.

Weaknesses

  • Dead weight without a Stars payoff in the deck.
  • Slower starts; vulnerable to burst before the engine is online.

Opening

Mulligan & priorities

What to keep, what to ditch in your opening hands.

  • Keep Genesis or The Sealed Throne — your passive Star engines.
  • Keep Black Hole; it's the payoff that makes every gain matter.
  • Keep two cheap gainers (Solar Strike, Glow) to start ticking immediately.
  • Hold Radiate until you can stack several gains in one turn.
  • Toss cards that neither gain Stars nor defend if the engine pieces are present.

Map strategy

Pathing

How to route the map to assemble the build and stay healthy.

Find a payoff before going wide

Black Hole, Radiate, and Child of the Stars are the reasons to gain Stars. Without at least one, Stars do little — prioritize them in Act 1 rewards and shops.

Add raw gainers in Act 2

Once a payoff is secured, every Solar Strike, Shining Strike, Venerate, and Hidden Cache you add directly increases throughput. Royal Gamble (9 Stars, Retain when upgraded) is a huge single spike.

Avoid these

Common mistakes

  • Drafting Star-gainers with no Black Hole / Radiate / Child of the Stars payoff — the Stars then do almost nothing on their own.
  • Lumping all gains before Radiate is in hand; Radiate only counts gains made the same turn it's played.
  • Ignoring Black Hole's 'spend' trigger — cards that consume Stars also ping it, so spending isn't purely defensive.
  • Playing Genesis/The Sealed Throne late; their value is per-turn, so every turn they're not down is wasted.
  • Treating it as a fast deck — it ramps, so secure early defense (Cloak of Stars, Gather Light).

Quick answers

FAQ

Common questions about the Constellation Engine Regent build.

Is the Constellation Engine good in Slay the Spire 2?

It's a strong A-tier engine because Black Hole turns every Star you spend or gain into 3 damage to ALL enemies, so a deck packed with gainers becomes repeatable board-wide damage. It's swingy — without a payoff like Black Hole or Radiate the Stars do almost nothing — but online it crushes multi-enemy fights.

What are the best Stars cards for the Constellation Engine Regent?

Genesis (2 Stars each turn) and The Sealed Throne (1 Star per card played) are the passive backbone, and Black Hole plus Radiate are the payoffs. Cheap gainers like Solar Strike, Shining Strike, Glow, Venerate and the 9-Star burst of Royal Gamble keep the triggers flowing.

How does Radiate work in this build?

Radiate deals 3 (4 upgraded) damage to ALL enemies for each Star GAINED that same turn, so you front-load every gainer — Royal Gamble's 9, Gather Light, Glow, Hidden Cache — and fire Radiate last for a massive one-card board wipe.

What relics support the Stars Regent engine?

Divine Right and Divine Destiny grant the Stars resource at combat start for an instant Black Hole ping, Lunar Pastry feeds Stars at end of turn, and Galactic Dust converts a high-spend Stars deck into 10 Block per 10 resource spent.

Provenance

Sources & video guides

This build's strategy is informed by these community creators.