Necrobinder · Slay the Spire 2

Necrobinder Builds

Ranked Necrobinder archetypes for Slay the Spire 2 — each with core cards, relic priorities, mulligan plans, and how to pilot them. Tiers are editorial judgment from the current Early Access card pool.

Updated for Early Access patch 0.104.0· Updated 2026-06-06
6
Builds
A
Top tier
2026-06-06
Updated
Necrobinder
Class

At a glance

Necrobinder builds compared

Every archetype side by side — tier, difficulty, and win condition. Jump to any guide for the full plan.

BuildTierDifficultyWin conditionArchetype
💀 Osty's WarbandAIntermediateStack Osty's Max HP with Summon effects so his HP-scaling attacks (Unleash, Protector, Squeeze) hit for absurd numbers, while Osty's body absorbs enemy attacks and Necro Mastery converts every point of HP he loses into damage on every enemy.Summon
The Doom ClockAIntermediateApply enough Doom that End of Days kills enemies outright (it kills anything with Doom ≥ HP), or that Time's Up converts the whole pile into one giant hit, while Shroud and Death's Door turn your Doom application into Block.Doom
👻 Soul HarvestBAdvancedGenerate a steady stream of Soul tokens (each draws 2 and Exhausts) and attach payoffs so every Soul played also Summons (Devour Life), drains enemy HP (Haunt), or fuels a scaling Soul Storm — converting card draw into the whole game plan.Soul
🌫️ Banshee's VeilBAdvancedPlay a high volume of Ethereal cards each combat so Spirit of Ash and Pagestorm snowball Block and draw, then unload Banshee's Cry — which costs 2 Energy less per Ethereal played this combat — to hit ALL enemies for 33/39, often for 0 Energy.Ethereal
☠️ Rot & RuinBIntermediateLayer multiple debuffs (Weak, Vulnerable, Doom, Strength loss) onto enemies so Sleight of Flesh deals 9-13 every time you apply one, Debilitate doubles Weak/Vulnerable potency, and Misery spreads the entire stack to all other enemies.Debuff
🪓 The Gallows DoublerBAdvancedCast Hang repeatedly on one target so its damage doubles every time (10 → 20 → 40 → 80...), multiply that with Lethality's first-attack bonus and an amplified Vulnerable from Debilitate + Putrefy, then deliver a single overwhelming hit that deletes the boss or elite outright.Big Hit
End of Days
A

The Doom Clock

Pile Doom onto every enemy and let End of Days execute anything whose Doom meets its HP — a debuff-control deck that wins by counting down.

Intermediate
DoomExecuteControlDebuff

Key cards

End of Days
Deathbringer
No Escape
Countdown
Devour Life
B

Soul Harvest

Flood your draw pile with 0-cost Souls and turn each one into card draw, free Summons, and chip damage through Devour Life and Haunt.

Advanced
SoulCard DrawEngineCombo

Key cards

Devour Life
Haunt
Soul Storm
Reave
Banshee's Cry
B

Banshee's Veil

Spam Ethereal cards for Block and draw, then drop Banshee's Cry — which gets 2 cheaper for every Ethereal played this combat — as a near-free room-clearing nuke.

Advanced
EtherealAoEBlockTempo

Key cards

Banshee's Cry
Spirit of Ash
Pagestorm
Pull from Below
Sleight of Flesh
B

Rot & Ruin

Pile Weak, Vulnerable, and Doom onto enemies so Sleight of Flesh punishes every debuff with damage and Misery copies the whole stack across the room.

Intermediate
DebuffWeakVulnerableControl

Key cards

Sleight of Flesh
Putrefy
Debilitate
Misery
Hang
B

The Gallows Doubler

Replay Hang to double its damage to a single target turn after turn, soften it with amplified Vulnerable, then crash one exponential hit through for a guaranteed one-shot on the biggest enemy in the room.

Advanced
Big HitMultiplierOne-ShotSingle Target

Key cards

Hang
Lethality
Debilitate
Putrefy