Defect Build
❄️ Permafrost Bastion
Frost orbs and Focus build an unbreakable wall that grinds enemies down
Gain 6 Block. Channel 2 Frost.
Upgraded: Gain 9 Block. Channel 2 Frost.

Win condition: Out-defend everything. Frost orbs and Focus give you more Block than enemies can punch through, while Hailstorm and end-of-turn Frost evokes slowly but surely close out the fight.
- A-Tier
- Tier
- Beginner
- Difficulty
- 10
- Core cards
- Reliable, forgiving survivor
- Power
Deck core
Core cards
The cards this build is built around — prioritize these on every run.
Must-pick
Gain 6 Block. Channel 2 Frost.
Upgraded: Gain 9 Block. Channel 2 Frost.

Deal 6 damage. Channel 1 Frost.
Upgraded: Deal 9 damage. Channel 1 Frost.

Channel 1 Frost. Draw 1 card.
Upgraded: Channel 1 Frost. Draw 2 cards.

Channel 1 Frost for each enemy. Exhaust.
Upgraded: Channel 1 Frost for each enemy.

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Upgraded: At the end of your turn, if you have Frost, deal 8 damage to ALL enemies.

At the start of your turn, gain 2 Block for each unique Orb you have.
Upgraded: At the start of your turn, gain 3 Block for each unique Orb you have.

Gain 1 Focus.
Upgraded: Gain 2 Focus.

Deal 19 damage. Channel 3 Frost.
Upgraded: Deal 24 damage. Channel 3 Frost.

Gain 11 Block. Channel 1 Dark.
Upgraded: Gain 15 Block. Channel 1 Dark.

Deal 7 damage. Draw 1 card for each unique Orb you have.
Upgraded: Deal 10 damage. Draw 1 card for each unique Orb you have.

Flex picks
Deal 11 damage to ALL enemies. Evoke all of your Orbs.
Upgraded: Deal 15 damage to ALL enemies. Evoke all of your Orbs.

Gain 9 Block.
Upgraded: Gain 12 Block.

Gain 7 Block. Next turn, gain 1 Energy.
Upgraded: Gain 10 Block. Next turn, gain 1 Energy.

Draw 3 cards.
Upgraded: Draw 4 cards.

At the start of your turn, trigger the passive ability of your rightmost Orb.
Upgraded: At the start of your turn, trigger the passive ability of your rightmost 2 times.

Gain 2 Orb Slots.
Upgraded: Gain 3 Orb Slots.

Gain 4 Focus. At the start of your turn, lose 1 Focus.
Upgraded: Gain 5 Focus. At the start of your turn, lose 1 Focus.

Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.
Upgraded: Gain 7 Block. At the start of the next 2 turns, Channel 1 Lightning.

Innate. Gain 10 Block. Exhaust.
Upgraded: Innate. Gain 13 Block. Exhaust.

Synergy
Relic priorities
What to grab from shops, bosses and chests to power the engine.
Data DiskCorePermanent Focus scales every single Frost Block tick.
Runic CapacitorStrongMore slots means more Frost resident and more Block per turn.
AnchorStrongTen free Block at combat start covers your slow first turn.
GorgetStrongFour Plating each combat stacks on top of your Frost wall.
Emotion ChipSituationalOn any turn you slip and take a hit, every Frost orb re-triggers for extra Block.
Gold-Plated CablesSituationalDoubles your rightmost Frost orb's Block tick.
Game plan
How to play
Step-by-step through the run, from opening hands to the win.
Honest take
Pros & cons
Strengths
Weaknesses
- Damage is slow, so long enemy soft-enrage timers can be tense.
- Weak if you can't find any Focus and rely on flat Frost Block alone.
Opening
Mulligan & priorities
What to keep, what to ditch in your opening hands.
- Keep Defragment to start scaling Frost Block immediately.
- Keep Glacier or Cold Snap for early Block plus orbs.
- Keep Hailstorm so your passive win condition is online as soon as possible.
- Toss Ice Lance turn 1; it's expensive and you want orbs and Focus down first.
Map strategy
Pathing
How to route the map to assemble the build and stay healthy.
Take defensive and Focus relics
Anchor and Gorget give free early Block; Data Disk gives permanent Focus that scales every Frost orb. Runic Capacitor lets you hold more Frost at once for bigger ticks.
Avoid these
Common mistakes
- Evoking your last Frost orb and turning off Hailstorm for the turn.
- Skipping Focus, which leaves Frost Block flat and lets the grind outlast you.
- Stacking only Frost when Coolant and Compile Driver reward unique orb types.
- Treating it as a damage deck; the kill comes from Hailstorm chip and a single Shatter/Ice Lance, not raw attacks.
- Letting your hand clog with attacks you don't need instead of cycling with Coolheaded.
Quick answers
FAQ
Common questions about the Permafrost Bastion Defect build.
Is Permafrost Bastion good in Slay the Spire 2?
Yes, it is the most forgiving Defect build because Frost orbs scale Block with Focus faster than enemies can punch through it. You rarely die while Hailstorm and end-of-turn evokes grind the room down, which makes it an A-tier survivor that is great for newer players.
Best cards for a Frost Defect build?
Glacier and Cold Snap give immediate Block plus Frost, while Coolant rewards a wide spread of unique orbs with start-of-turn Block. Hailstorm is the passive win condition, dealing AoE every turn you hold Frost, and Defragment scales all of that Block with Focus.
What relics does Permafrost Bastion want?
Data Disk is the core pickup because permanent Focus scales every Frost Block tick. Anchor and Gorget cover your slow opening turns with free Block and Plating, and Runic Capacitor lets you keep more Frost resident for bigger ticks.
How does the deck actually win if its damage is low?
The kill comes from Hailstorm chipping the enemy every turn plus a single Shatter or Ice Lance when they are low, not from raw attacks. You out-defend everything and let the passive AoE close the fight, so avoid Evoking your last Frost orb and turning Hailstorm off.
Provenance
Sources & video guides
This build's strategy is informed by these community creators.
